Os Princípios Básicos de The First Berserker: Khazan
Os Princípios Básicos de The First Berserker: Khazan
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General Khazan is a little like Guts, actually—at least in the fact that he says very little—and this is a revenge story after all. It's got some fun twists and turns, and I'm sure it'll be enjoyable for Dungeon Fighter On-line fans, but Khazan is too damn flat and unexpressive as a protagonist for me.
Embora desafiador para jogadores hardcore, os dois níveis de dificuldade e a variedade de mecânicas de combate e habilidades tornam este game conseguível de modo a jogadores por todos ESTES níveis.
But its lack of exploration, puzzly NPC quests, and verticality—Khazan can't jump—means that fighting through similar environments and enemies starts to grate.
Do you remember the moment that Sekiro forced you to start playing by its rules? For me, I was trundling through the game like I was playing Dark Souls when I hit the Lady Butterfly boss, and suddenly there was no room for doubt: if I didn't properly learn these new combat mechanics, I wasn't going any further.
Este visual de animaçãeste 3D no estilo cel shading implementado utilizando a tecnologia Unreal Engine oferece deslumbrantes cenários para que ESTES jogadores sintam tais como se estivessem assistindo a uma animação.
Its three weapons—a dual-wield sword and axe, a glaive-like spear, and a greatsword—each have dedicated skill trees, and its armour uses the same bonus system when equipping multiple pieces from a set.
The First Berserker: Khazan is a cel-shaded soulslike set in the long-running Dungeon Fighter Online universe. You play as Khazan; a celebrated general renowned for defeating the "Berserk Dragon" The First Berserker: Khazan (just in case you were in doubt this is effectively anime), now exiled and mutilated by a court of jealous nobles.
The First Berserker: Khazan Despite somewhat samey missions and a flat protagonist, Khazan's combat and boss design are some of the best I've seen in a soulslike.
The biggest shame with Khazan is that the missions between each boss feel kind of samey—about two thirds in, I found myself wishing I could just jump to the next boss instead of trekking through yet another mission to get there. I definitely appreciate Khazan not perpetuating the genre's worst tendencies; putting hidden dogs around every corner and enemies who constantly push you off ledges—cough cough Lords of the Fallen.
A história do jogo tem uma premissa natural interessante, e aos poucos a trama vai desenrolando e nos revelando porque Khazan foi acusado por traição e quem realmente foi o Bastante vilão dessa história sangrenta.
Vejo isso mais tais como uma decisãeste de modo a promover o desenvolvimento, já que realizar 1 mapa completo da muito mais manejorefregatráfego, porém junte isso ao fato por qual as armas são drops aleatórios de inimigos e o ímpeto do explorar diminui bastante, usando 1 Bastante impacto até precisamente na atmosfera geral do jogo.
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Identicamente conjuntamente temos personagens muito bem escritos que acompanham este protagonista em a jornada e qual agregam muito natural de modo a este conteúdo da história.
Another way Khazan encourages these experiments is with no respec costs for skills. If something isn't working, change your entire build right outside the boss door.